Maturation refers to the aging process for most Kharaa structures. Structures will slowly age over time, and steadily increase in health and armor for every additional maturity percentage accordingly. The time it takes for a structure to mature varies depending on the specific structure. Mature structures have more health than newborn structures, and can often evolve additional abilities or upgrades.
There are plans to add visual indication for structure maturity, in terms of size and color vibrancy.
The game is constantly under development, therefore below statistics may not be accurate. Maturation table is updated as of Beta Build 220.
|Structure||Health & Armor (Newborn)||Health & Armor (Mature)||Mature Time (secs)|
|Egg||250 / 0||250 / 25||100|
|Hydra||350 / 10||450 / 50||140|
|Cyst||100 / 0||550 / 0||90|
|Harvester||1250 / 300||1500 / 500||210|
|Whip||650 / 175||720 / 240||120|
|Hive||4000 / 750||6000 / 1400||180|
|Crag||450 / 150||700 / 350||120|
|Shade||500 / 0||1000 / 0||120|
|Shift||400 / 50||800 / 100||90|
|Shell||375 / 125||600 / 200||60|
|Veil||500 / 0||750 / 0||60|
|Spur||400 / 0||600 / 75||60|