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Event Hooks

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Shared

  • MapPreLoad
  • MapPostLoad
  • EntityDestroy
  • PhysicsCollision
  • PhysicsTrigger
  • MapLoadEntity
  • WebRequest

Server

  • VirtualClientThink
  • VirtualClientMove
  • UpdateServer
  • ClientConnect
  • ClientDisconnect
  • CanPlayerHearPlayer

Client

  • LocalPlayerChanged
  • ClientConnected
  • ClientDisconnected
  • LoadComplete
  • UpdateRender
  • ProcessMouseInput
  • ProcessGameInput
  • UpdateClient
  • SendKeyEvent
  • SendCharacterEvent
  • ResolutionChanged
  • ConnectRequested
  • SoundDeviceListChanged
  • OptionsChanged