CLICK HERE to visit the new NS2 Wiki! Please do not rely on any information here as it may be inaccurate and/or out of date! For help with NS2, hop onto the official Discord server!

Armory

From NS2 community wiki
(Redirected from Advanced Armory)
Jump to: navigation, search
Armory
Armory deploy.gif
"Commander, we need Shirtguns!"
TSA.png Frontiersmen
Team Resources
Icon team resource neutral.gif 10
Supply
Icon marine supply.gif 5 / 200
Health
1800
Armor
300
Abilities and Upgrades
Abilities:
Resupply, Buy Menu, Recycle
Upgrades:
Research Shotguns, Research Mines, Upgrade to Advanced Armory
Miscellaneous
Unlocks:
Observatory, Arms Lab
Build Time: 12 seconds
Builds From: Marine Commander
Buy From: Build Tab
Hotkey: F


Introduction

The Armory is a Frontiersmen resupply and weapons research structure created by the Marine Commander. Marines or MACs are required to assemble the unbuilt structure and Power Node nearby.

When powered, Marines can approach the Armory and its holo-projectors will extend outward to automatically restore health and ammunition. Marines can access the Buy Menu with the Use key to purchase new weapons and equipment, and also see their current loadout.

Abilities

Passive Abilities

Resupply

Marine resupplying from an Armory

The Armory can resupply Marines with health and ammunition. As a Marine, stand in reach of the Armory's holo-projectors and face the structure to resupply.


Resupply
The Armory is equipped with nanotechnology to restore Marine Health and weapons ammunition.
Healing 25
Interval 0.8 seconds
Targets Marine
Requires Nearby Active Power Node

Triggered Abilities

Buy Menu

Buy Menu of an Advanced Armory

The Buy Menu is accessible from any powered Armory, Advanced Armory, and Prototype Lab. It allows Marines to purchase weapons and equipment using Personal Resources.


Buy Menu
Opens the Buy Menu to use Personal Resources to purchase weapons and equipment, which require research by the Marine Commander.
Hotkey E
Targets Armory, Prototype Lab
Requires Nearby Active Power Node

Recycle

Recycling a structure

Recycle enables the Marine Commander to return a portion of Team Resources by recycling a structure. The recycling process lasts a short duration, after which a maximum of 75% Team Resources used to create the structure is refunded. However, the amount of Team Resources refunded depends on the remaining health of the structure on recycle completion. The higher the structure's health, the more resources are refunded.


Recycle
Recycle buildmenu.png
Recycles the structure over time and refunds resources based on initial cost and current Health. Recycle can be canceled by Marine Commander or by destroying the structure.
Hotkey V
TRes Icon team resource neutral.gif 75% x initial cost
Duration 6 seconds

Research

Advanced Armory
Advanced armory module.gif
"Research Complete!"
TSA.png Frontiersmen
Team Resources
Icon team resource neutral.gif 20
Supply
Icon marine supply.gif 5 / 200
Health
3000
Armor
300
Abilities and Upgrades
Abilities:
Resupply, Buy Menu, Recycle
Upgrades:
Research Shotguns, Research Mines
Miscellaneous
Tech Requirements:
Armory
Unlocks:
Grenade Launcher, Flamethrower, Prototype Lab
Build Time: 90 seconds
Builds From: Armory
Purchase By: Marine Commander


Weapons and Equipment

Research Shotgun

Shotgun available in Buy Menu


Research Shotgun
Shotgun buildmenu.png
Allows purchase of Shotguns.
Hotkey A
TRes Icon team resource neutral.gif 20
Research Time 30 seconds
Requires Armory

Research Mines

Mines available in Buy Menu


Research Mines
Mine buildmenu.png
Allows purchase of Mines.
Hotkey D
TRes Icon team resource neutral.gif 10
Research Time 20 seconds
Requires Armory

Structure Upgrade

Upgrade to Advanced Armory

Advanced Armory in all its glory


Upgrade to Advanced Armory
Armory buildmenu.png
Upgrades the Armory to Advanced Armory. Advanced Armories have higher Health and unlocks advanced weaponry for purchase.
Hotkey Z
TRes Icon team resource neutral.gif 20
Upgrade Time 90 seconds
Requires Armory

Media