Assault Rifle

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Introduction

The Assault Rifle is the standard Frontiersmen rapid-firing ranged primary weapon, equipped by all Marines that materialize from the Infantry Portal. It is very accurate over close to moderate range, sporting a modest amount of ammunition and requiring only a brief moment to reload. Once weapons level upgrades are researched from the Arms Lab by the Marine Commander, the rifle will increase in damage potency; this is indicated by distinct firing sounds for each level of weapons upgrade.

Since the previous conflicts with the Kharaa, Marines have adopted a rifle bash technique to ward off Skulks in close encounters or when low on ammunition.

Stats

Rifle.png
  • Primary Fire: Assault Rifle
    • Function: Inflicts damage on targeted player or structure at infinite range.
    • Damage: 10/11/12/13
    • Damage Type: Normal
    • Range: 250
    • Fire Delay: 0.1 (approx)
    • Clip Size: 50
    • Description: While the Assault Rifle lacks in power, it makes up for it with speed and accuracy.
  • Secondary Fire: Rifle Bash
    • Function: Inflicts damage on targeted player or structure at melee range.
    • Damage: 20
    • Damage Type: Normal
    • Range: 1.7
    • Description: The Rifle Bash is an improvised technique that has quickly been adopted by Frontiersmen troops.

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